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General's Zero Hour abilities.
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this section includes all the General's powers for each side and General.

***********Normal USA army General's powers



1-Star General



Paladin tank: this allows you to make the Paladin tank.



Stealth Fighter: purchase this to build the Stealth Fighter or the F-117 "Nighthawk"

Spy Drone: this is a stealth drone that circles a small area revealing a small section of the map. Be forewarned! This drone can be shot down though.



3-Star General



Pathfinder: this unit is a sniper and is camouflaged all the time except when moving or attacking.



Paradrop level one, two and three: this works fairly simply. You need to buy level one before you get level 2 and three. Each level increases the number of Rangers you get. Level three has the most (15 if I remember correctly)



A-10 (warthog) strike: this calls in a strike of A-10s with each level, you get one more A-10 and the strike gets that much better.



Emergency Repair: this also has three levels. This allows your vehicles to be repaired on the field.



5-Star General



Fuel air Bomb: this is a good one! A plane flies over the target and drops this, the bomb explodes in midair and the fuel ignites spreading fire across a large area. Perfect for clearing a path into an enemy base. In Zero Hour it can be upgraded to the MOAB (Massive ordinance air burst) for an even more powerful blast.



Leaflet drop (Zero Hour only): this is used for demoralizing the enemy. Once dropped, the enemy is immobile for a short period of time, if used before your main attack, this would be very effective.



Specter Gunship (Zero Hour only): this aircraft fires a large howitzer and a 50-caliber machine gun, it can be set to manual targeting so you can destroy multiple targets with one Gunship.



Airforce General Malcolm "Ace" Granger: the only new power he alone has is the B2 carpet bomb.



************Normal China army General's powers



Red Guard Training: all Red Guard come out of the Barracks as veterans.



Artillery Training: all Nuke Cannons and Inferno Cannons come out of the war factory as veterans.



Nuke Cannon: quite possible, the deadliest artillery unit in the whole game, it has very long range, extremely high damage, and good
armour. This is a force to be reckoned with!



3-Star General



Cluster mines: a plane flies overhead and drops a small bomb that explodes in mid fall. It releases a lot of mines.



Artillery Barrage: this come in three ranks as well. It calls in an off-map artillery strike onto any target of you choice.



Cash hack: another one that comes in three ranks. This allows you to steal money from an enemy supply center. Perfect for when your economy is low.



Emergency repair: see Normal USA army General’s powers under 3-Star General.



Carpet bomb (Zero Hour only: the same as Granger’s carpet bomb except this is from a B-52 Stratofortress, not a B-2
Sprit.



Frenzy (Zero Hour only): this whips friendly units into a mad frenzy and they become a little less defensive, but more offensive. This comes in three levels as well



5-Star General



EMP Bomb: this comes from a plane. It drops the bomb and a few seconds later, the EMP hits. It is very bright and cam easily be spotted.



Infantry General Fai's Paradrop: the same as the USA's paradrop except this has mini-gunners instead of Rangers.



Nuke General Tao's Nuke Bomber: the same thing as Carpet bomb, except this has nukes instead on high explosives.



Tank General Kwai's tank Drop: tanks from the sky! Up to a maximum of 4 tanks can be called down from this power. It comes in three ranks.



*************Normal GLA army General's powers



1-Star General



SCUD Launcher: these things are good in there own way for Artillery support. They carry a high-explosive warhead, or a biological warhead. Which warhead goes in is your choice.



Marauder tank: this is one of the GLA's better tanks. It can be upgraded with parts from enemy kills



Technical Training: all technicals come out of the arms dealer as veterans.



3-Star General



Hijacker: this unit hijacks vehicles and uses them against the enemy. He can take any vehicle, provided it’s not a robot.



Rebel Ambush: this makes a squad of rebels appear anywhere on the map, great for sneak attacks. Comes in three ranks



Cash Bounty: about time you got something for your kills! This gives you a fraction of the cost of the enemy you killed, up to 20% comes in three ranks



Emergency repair: see Normal USA army General’s powers under 3-Star General.



5-Star General



Anthrax bomb: this is a bio-bomb; it lasts a long time and is very annoying to enemies. What more can be said?



GPS Scrambler (Zero Hour only): this makes any units in its range invisible.



Sneak attack: a tunnel, network that comes out of the ground, and can be used for base assaults. Very hard to destroy.

 

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